Simulations | Department of Psychology


The (CNS) Lab makes use of novel technologies (oculus; virtuix omni; kinect; leap; simulations; brain-computer interfaces; etc) and data analytic strategies (neuroinformatics) to develop, validate, and implement science-centric virtual worlds and serious games, including games that lead to scientific discoveries in neuroscience with implications towards neurocognitive assessments, differential diagnoses, cognitive ontologies, collaborative neuropsychological knowledgebases, and developing novel interventions.

Serious Games

Computer Assisted Rehabilitation ENvironment Collaboration with UNT HSC's Dr. Rita Patterson & Dr. Nicoleta Bugnariu

Virtual Teacher and Classroom
Virtual Environment Grocery Store (VEGS)
Virtual Apartment
Virtual Office for Multitasking Assessment (VOMA)
Virtual Combat Simulations
Visuospatial Processing: Mental Rotation Task
Virtual Humans and Patients

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